![]() ![]() Hakchi itself does not change the actual games, and keeps them entirely intact.Įarlier in the Scene, when we analyzed the rom dumps, we definitely found they matched online, known ones, other than Excitebike, which was definitely a new rom! Obviously, suspend states should retain those tracks, as well! But, in any case, the "header", "unsupported mapper", etc, issues, pretty much go hand in hand with byte removal, in the case of what you had to do. I think the patch Nintendo did was so that you COULD save the tracks on the NES Classic. But, on other regions, you could create tracks, but would lose them once you shut system off. The "track creation" on the real game is broken, and is unable to be saved! It was a remnant from the famicom "disk" save accessory. Out of all of the games on the default lineup, it seems that Nintendo used preexisting rom dumps for all of them, as they crc match up to known rom dumps! That is, except for Excitebike, which they did "some" custom patch to, which would explain your issues with them on the non default emulator. Usually, roms have to be accounted for within the mappers of any given emulator, pertaining to NES games. Even Fceux may have issues with "headered" The reason you had issues with the rom is because it is not a known rom dump or proper redump. ![]() It is a matter of using the proper, "headerless" rom, with the appropriate emulator. So, again, hakchi does not actually handle any emulation. There really is no easy way around this, other than the As Is Feature Addition. Adding an Arcade Game, such as Vs Castlevania.with auto will improperly add the game, as hakchi "thinks" it is a Mega Drive game, based on its. If running with Fceumm or Nestopia, with hakchi, add file, as is, and that should retain the crc checks that are needed to ensure all is good.Īs Is was an option I requested be added, which adds games, exactly as they stand. If running on NES Classic, with default emulator, MANY games will have issues, and/or not run properly, because mapper support is limited (meant for the default games that came with the system, most notably). Once the header is gone and not accounted for, if the emulator actually supports THAT specific rom set, then the game should function fine. So, essentially, the proper way to run a "valid" rom, is make sure you remove the header (unless the game needs a specific patch, like translation, etc.where messing with header may potentially also screw up the integrity of the game, as a whole". Another example of this, if you run Fester's Quest for NES, with a header.the 3d stages will crash some emulators! Headers on some Game Boy Color games will have graphical glitches. Nowadays, emulators tend to do crc checks to verify an "exact" rom, to handle some fixes. They are sorta buried infos that can be utilized by said emulators, to know specifics. Headers are leftover remnants from the past, that used to be used in a lot of PC emulators. In example, Bloody Wolf for TG-16 will NOT work, at all, if you run the version of the rom that has a header in it. BUT, if you are using a game that has a "header" in it, many of those will have issues, depending on the Core. Corruption is not possible on a valid rom, when adding to hakchi. ![]() It is merely a front end, which helps run the actual emulators that play these games. To better clarify, hakchi has zero to do with the actual emulation of any given game. ![]()
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